I spotted this outdoor poster in downtown Palo Alto last month. It’s a friendly hello from the Samsung Accelerator that just set up its office there.
Here’s a story that analyst Benedict Evans uses to describe Samsung’s situation in the Cubed podcast (I’m paraphrasing):
It’s a race. [...]
Two things stand out when I talk to foreign app developers about China:
1) They’re very excited about the opportunity;
2) They know almost nothing about the market.
If they’re so eager, then why is still so hard for them to understand the China market?
Today marks the launch of TechRice Design, a new project to highlight the best in Chinese web and mobile user interfaces (UI). The blog would be hosted here on Tumblr, but I want to share this announcement with all TechRice readers.
In his quest to build a better phone, Lei Jun visited hardware manufacturers from around the world. At Nokia, the head of R&D agreed with many of ideas, but had no ability to implement them. In the end, all of his hosts listened politely, but Lei Jun had nothing to show for it. Instead, he decided to build it himself.
The rest is already a part of history: Xiaomi Technology is likely the fastest growing tech company ever. In its first full financial year, Xiaomi generated $2.1 billion in revenue. That dwarfs the $713.4 million that Groupon did in its second full year of business, when it was said to be the fastest-growing company in history. In its second full year, Lei Jun, CEO of Xiaomi, expects the company to generate $4.5 billion.
What do Neil Shen and Hans Tung have in common? Both are ranked by Forbes as top 100 venture capitalists globally, and both are speaking at the third annual Silicon Dragon Forum in Beijing, May 29.
Fruit Ninja is the #2 smartphone game of all time, said Phil Larsen the CMO of Halfbrick Studios in an interview at the GMIC. So how did this slasher of satisfyingly squishy fruits move into China?
For one, China is the only market in the world where Halfbrick does extensive internationalization. “We’re not going to do a different version for Germany anytime soon,” says Larsen. But China’s both large enough (the second-largest market for the game) and different enough to justify the extra effort. The China-specific adaptations came in two steps: 1) monetization; and 2) new content.
I’ve wanted to profile Vericant ever since I met the co-founder Guy Sivan at StartupWeekend event two years ago. Now, I finally have the chance: his startup is emerging from semi-stealth mode.
Vericant is a “common app” for video interviews of Chinese applicants applying to US schools. It’s a badly-needed filter for US schools to separate the wheat from the chaff among their Chinese applicant pool.
Cooliris is speaking on a panel at the GMIC tomorrow entitled, “International Apps Doing China the Right Way.” At 15 employees, they’re far smaller than any of the other startups on the panel: Flipboard, EverNote, and Glu Mobile.
So can such a small startup enter China successfully? Cooliris co-founder and CTO Austin Shoemaker thinks so and his startup is testing this theory in a lean way.
As I was reviewing an old business plan for Wandoujia, I stumbled across our old projections for Android growth. In Nov. 2010, we projected Android to have about 140 million users worldwide, with 20 million in China, by the end of 2012. Oh my, how very very wrong we were.
China is a black hole of data in most reports about Android apps. For the rest of the world, you can just use Google Play data, no other app store really matters. Not so in China.
So at Wandoujia, we wanted to create an to infographic to help foreign developers understand the market and also promote the launch of our own developer center (it has English now!).
tips [at] techrice [dot] com