This is a guest post by Nils Pihl, the co-founder of Mention LLC, an international consulting agency and software developer specializing in interfaces and game mechanics.

Not cloning. Evolution.

 

There are several reasons to frown at the success of Weibo. How does a product based on expression gain so much traction under censorship? It started off as a clone, poorly disguised, but quickly gave Twitter a run for its money. Weibo acquired millions of users at a rate that more than threatened the success story of Twitter, it was positively intimidating. With 140 million users at the end of the first quarter of 2011, and still growing rapidly, Weibo cannot be discarded as a mere clone anymore. Sina’s microblog is a phenomenom that deserves our attention, and that even Twitter could learn a lot from. Weibo did not become what it is today through mere cloning, but through evolution. Weibo is faster, stronger and extremely well-adapted to its own environment. This is the face of Chinese innovation.

To understand why Weibo has managed to engage so many people it is prudent to look at the game mechanics behind both Weibo and Twitter. There are of course several similarities to support the clone hypothesis, but the differences are very compelling.

 

The games behind microblogging

 

The most fundamental rewards of using either of the two microblogs is information and expression. By following other users you create a stream of rewarding information, entertainment and social interaction. This passive use case is arguably the most popular, with a fraction of the user base of these microblogs producing the vast majority of content. The more active users also find reward in expressing themselves through sharing news, trends, entertainment and commentary. These active users help create a desirable ecosystem for the passive users, and are the driving force behind the microblog concept. Although it is difficult to draw a line where a user becomes a passive or active user, both personas are needed to fuel the interaction that makes the microblog rewarding. As such, Weibo and Twitter are both interaction-dependent platforms.

The most characteristic game mechanic for both platforms though are the rules on how this interaction takes place: The length of posts allowed is limited. This holds especially true for Twitter, where the rules are particularly restricting. Some game design theorists note that it is imposing a restriction on an interaction that makes a game. These rules provide a challenge for the active user, which he or she might find rewarding. It also lowers the barrier to entry for creating content. The original blogging platforms required a lot of effort on the part of both the active and the passive users. It is important to note here that the constraints for post length can also work in favor for the passive user. The rewarding piece of the message is arrived at earlier, lowering the barrier to entry for the reader as well as for the poster.

 

The inherent challenge of UGC

 

Before we examine how Twitter and Weibo are different from each other I’d like to highlight some issues that both products face. Interaction-dependent products that need user generated content (UGC) all face the same inherent challenge. The balance between active and passive users is rather delicate, as it is important to maintain a good signal to noise ratio for the passive users. It is the social network iteration of that old game theory chestnut “The Tragedy of the Commons”. The limited resource in the case of social networks, whether it is Facebook, Youtube, Weibo or Myspace is user attention. The average user is only interested in a certain amount of input. As the balance of interaction moves towards the active spectrum the user will be harder and harder pressed to find the information he or she finds interesting. The user’s feed gets too crowded and the reward diminishes. The active user, wanting comments and attention, will post frequently to get the reward.

As the social networks grow this increasingly becomes a problem and filtering becomes paramount – either by the product itself or by proactive users. Maintaining a good signal to noise ratio in a social network can be very difficult. Myspace is one of the social networks that suffered greatly from this problem. Those who were avid users will remember the constant friend requests from people trying to get another listener or viewer. For many users meaningful interaction was replaced by a constant stream of noise. This is one of the reasons that Myspace all but died out as Facebook become more popular.

 

Where Weibo differs

 

Sina’s Weibo platform has a lot of things going for it. Whether by conscious design or sheer dumb luck they have implemented several features that strengthen their system of games. Many have been quick to point out that the starting premise of constrained messages is already a big difference in itself. You can express yourself much more with 140 characters in Chinese than you can in many other languagues. The possible drawback of this is of course that the signal to noise ratio could be harder to maintain, something that Sina is hoping to combat with intelligent filters. “It is considered rude in China not to follow someone you know,” a Sina employee told me. “I am following close to 1000 people now”. I don’t know if this holds true for the average Chinese user, but if there is any truth to it then filters will indeed have to play an important role in Weibo’s development.

Another important difference that drives user retention is that Weibo allows simple commenting on posts. The comments are displayed beneath the original post in a classic BBS fashion, and this facilitates social interaction and creates miniature loops of traffic generation.
But this is not the only difference. Weibo users are allowed to post images and video, even sound, directly into their Weibo feeds. If you upload an image it will even be automatically stamped with your user account. If a picture you posted goes viral, every viewer of that picture will see your user account. Furthermore, if a user decides to retweet your Weibo post, for lack of a better word, then that user is allowed to add an additional set of characters to the original post.

These rules are less restricting than those of Twitter, and it would seem Weibo has found a better balance. Studying the Alexa reports of both sites will show you that Weibo’s users are interacting with the product in a more loyal fashion than Twitter users are. More pageviews per user and more time spent on the site seem to indicate that Weibo has struck user-base gold. Weibo has constructed a microblog game with a more favorable exertion to reward ratio than Twitter and is reaping the rewards.

But Weibo has also tried their hand at more obvious game mechanics. Where Twitter only gives you a very limited set of metrics to encourage gameplay (followers vs follows, retweets and @mentions) Weibo is offering you value-added data on your traffic, badges for loyal use and the desirable V status.

Weibo might still have some way to go until they reach the sheer size of Twitter’s user base, but that should not distract you from the massive success that the platform has enjoyed. Weibo is the 8th most visited website in China, which really is its main market, and that’s the same ranking that Twitter enjoys in the US. Weibo might not become the international microblog of choice because of Chinese censorship, but it has already established itself as the winner in China, vastly outdoing other local competitors in terms of user retention, and Twitter would do well to look to the East for innovation.

 
  • http://twitter.com/21tigermike Michael A. Robson

    “With 140 million users at the end of the first quarter of 2011, and still growing rapidly, Weibo”

    Wow. First of all, that’s SUPER LOW number, second, I’m assuming you’re a pretty savvy technology guy, so you already know that Android, WebOS, Windows Phone 7, and the upcoming iOS 5 all include OS-level Twitter integration, which is why Twitter will win. Just like Facebook integration in several mobilephones, OSes, and crazily, even Apple’s iLife media software.

    Lastly, it’s important to remember that, if Twitter is blocked in China, these two companies don’t ‘compete’, any success of a Chinese company where the US competitor is bound and gagged, doesn’t mean much. Jim Cramer, goofball TV host, has already sold his Sina stock, and basically the only Chinese company he wants to invest in is Baidu. Baidu couldn’t possibly screw up click advertising right? That investment is based on Google leaving China. That’s it.

    So what is Sina Weibo evolving into? At least when it comes to consumer-oriented Weibo, that product looks alot like MySpace. In the west, MySpace is dead. You know, cuz the West has Facebook. ;)

    • http://www.mentionllc.com Nils Pihl

      It took Twitter a much longer time to reach the kind of traffic that Weibo has now, and I for one am very interested to see where Weibo will be in a year. 140 million is not a number to scoffed at. That devices are integrating Twitter doesn’t mean much to me. I grew up in a world where it is not true that 100% of PC users use IE, 100% of Mac users use Safari, and people prefer playing Chess/Minesweeper to Modern Warfare. I am not impressed, and it’s not the first time that some hot piece of technology has been integrated across multiple platforms.

      I wouldn’t be as dismissive of the Chinese market as you are. I guess time will tell who is right.

      • http://twitter.com/21tigermike Michael A. Robson

        “ I am not impressed, and it’s not the first time that some hot piece of technology has been integrated across multiple platforms.”

        Let me spell it out for you: Twitter is being integrated into every modern smartphone and tablet on the market, starting this September and Sina Weibo is not. Bloodbath. 

        Just found your title ironic, that’s all.

    • Mr. v

       That is huge number considering that twitter has less than 200 million and Twitter target is whole world excluding China and Chinese Weibos are clearly target for Chinese speaking world.

  • http://twitter.com/21tigermike Michael A. Robson

    “Weibo might not become the international microblog of choice because of Chinese censorship,”

    What? You don’t think the Chinese language is NUMBER ONE impediment to international success? 

    Obviously the rest of the world already has Twitter/FB/etc, so they don’t really need SinaWeibo, that’s the ‘impediment’ abroad. SNWB thrives because its competitors are blocked in China. SNWB Tweets are censored? Weird.

    • http://www.mentionllc.com Nils Pihl

      No, I don’t think the Chinese language is the number one impediment. That impediment is as small for Weibo as it is for Twitter. The talk of the town is that an english version of Weibo is already on the way.

      I don’t really know how to interpret your comment that the “rest of the world” already has Twitter/FB/etc. I seem to recall people saying Twitter wouldn’t fly because we already “had” Facebook.

      • http://twitter.com/21tigermike Michael A. Robson

        Twitter and FB are totally different. The first is a marketing platform, the second is a social network.

  • http://twitter.com/thepekingorder Jeremy Webb

    What about other Weibos?

    • http://www.mentionllc.com Nils Pihl

      The other weibos don’t have the same kind of user retention that Sina Weibo does. Ultimately, that will mean Sina Weibo comes out on top. I think Tencent Weibo in particular is bad off, but I won’t dismiss them quite yet. Their path to success will be through redefining microblogging, additionally lowering the barrier to entry and leveraging cross-platform integration. I wouldn’t count on it though. They will be struggling as long as Sina Weibo can offer more reward, through higher user retention.

    • Ryan Braley

      Good question, the “biggest” weibo is tencent weibo, but that is just chinese statistics. As I understand it they count all QQ users as tencent weibo users. Sina weibo is a social phenomenon unlike other weibos, it is growing and improving faster than other weibos and has the most active users. It is conceivable that other weibos could catch up but I wouldn’t bet against sina weibo.

  • http://www.kailukoff.com Kai Lukoff

    As a user, I despise overt game mechanics. I’m sick of badges. I don’t want to ‘level up’ on Renren. I hate sites that aggressively push me to invite friends. Those features attract a crowd of users I dislike and send me running for the door.

    But I’m addicted to real social interaction. I find Sina Weibo’s simple notification of new “at me” and comments on your posts to be highly addictive, my social media crack cocaine. I haven’t found anything similar on Twitter–I find I have to click to a separate column to find new social interaction for myself.

    Facebook does this better than Twitter and like Sina Weibo: the first place I look nowadays is the top left for a red number telling me how many “at me” or new messages and comments. And same for LinkedIn: I check for the yellow number that indicates new messages. If I’m not getting that, I’m not going to stick around for long. 

    Note this new interaction has to be genuine, not artificial. I also hate incessant notification of system notifications, contests, or irrelevant event invitations on Facebook. That devalues my stream. But if it’s a friend, and to a lesser degree a stranger, interacting with me or speaking to me, that brings me back. 

    Finally, I also think Sina Weibo’s rise is explained in no small part by the fractured state of Chinese social networks. When two Americans meet and kick it off, they add each other on Facebook. In China, the masses have QQ. But for white-collars, Sina Weibo has become the default because Renren, Kaixin001, Douban and others haven’t reached a critical mass.